User Tag List

Results 1 to 3 of 3

Thread: How do I only have one object at a time with "Launch object"?

  1. #1
    Clicker Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2015
    Posts
    5
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    How do I only have one object at a time with "Launch object"?

    When the player launches a projectile, they are able to shoot more than one while others are still in the frame. How would I be able to make it so they can't make any before the current one is destroyed?

  2. #2
    Clicker Fusion 2.5 Developer
    PBarwick's Avatar
    Join Date
    Jul 2014
    Posts
    390
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Add another condition that checks the number of objects, so:

    - player presses fire
    - count of bullet =0
    >>shoot

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DrWho's Avatar
    Join Date
    Jan 2015
    Location
    Indianapolis, Indiana. United States
    Posts
    105
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Here is a piece of code that I am using for a game I'm developing that does exactly what your wanting..
    Images attachées Images attachées

Similar Threads

  1. Replies: 0
    Last Post: 29th October 2015, 08:42 AM
  2. Direction of object created by "Launch an object" is wrong
    By sgn15 in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 19th February 2014, 01:49 PM
  3. "Load text file" from "The Edit Object" BUG?
    By MOBii in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 19th December 2013, 05:43 AM
  4. Issues with "Clickteam Movement Controller" and "Runtime" Object
    By jimmyorpheus in forum iOS Export Module Version 2.0
    Replies: 1
    Last Post: 29th November 2011, 07:10 AM
  5. Quick Time object & "User clicks..." problem
    By kikiriki in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 13th December 2010, 11:05 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •