This is the first time I am using chartboost - and I can't seem to get it to work and I am unsure why. There seems to be bits of broken information around the forum / youtube / tutorial posts about how to make it work so I am trying to see piece it together and I am obviously missing something.
- I have my events in my app
+ Start of frame
- cache interstitial with location ""
+ On Interstitial located at "" cached
- show interstitial with location ""
Then I have setup an account on chartboost, and made an app linked to my iOS bundle ID - the game is not yet live.
I then set up a publisher campaign and linked my app to that on chartboost
I know this part is working because it is picking up the installs / stats on the chartboost website
Now in xcode I unpacked the chartboostnew dropbox download I found in one of the forum posts here on clickteam, I added it to the project and selected to copy files over when needed - this got rid of the errors on the app.
I then uploaded this version to iOS and updated my devices on external testing, both on iPad and iPhone.
I then put my chartboost app into test mode.
however - I get no ad's and no sign of any ad's showing when I believe they should be.
What have I missed?