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Thread: Fire button 2 do not work.

  1. #1
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    Fire button 2 do not work.

    Hi I have just started with MMF 2.5 and have been paying around and getting to know the software.
    I have made a short game on android to test it out. I am using the virtual joystick and buttons. The joystick work fine, button 1 (jump) works, but I cannot get button 2 (fire) to work. I have tried to assign "Shift", "Ctrl" and "Space" but non of them work. Is it another key than the ones I have tried?

    André

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    schrodinger's Avatar
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    Hello,

    have you coded events like:

    "on fire 2 pressed >>>> fire"

    or

    "on shift pressed >>>> fire"


    You have to use "player1 - joystick - read joystick state - tick fire button 2 pressed"
    to use default fire buttons

    Maybe this is your issue?

  3. #3
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    I used "upon pressing shift" launch... I have now added "pressed fire 2". What do I have to do next?

  4. #4
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    Can someone take a look at my code and point me in the right direction?

    Shooting test.mfa

    André

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    schrodinger's Avatar
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    You pretty much just need that,
    but in your events you added "upon pressing shift" thus preventing it to work on android

    just leave the single "upon pressing fire 2" action:
    Shooting test_1.mfa

    android build will reference to fire 2 with virtual joystick button 2
    while pc keyboard will search for your default fire 2 button
    (being that shift or whatever you preset on default controls in application properties)

  6. #6
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

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    Thank you very much!

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