NOTE: This is a Work In Progress and is only in a Pre-Alpha state
Hello, my name is Richard Gordonson. Back in August 2015, I started working on a game in Clickteam Fusion 2.5 called Galactic Space Agency. The project had a pretty good start but, this is largely an individual effort so it began to slow down in November due to various personal reasons and didn't really start to pick back up until recently.
Galactic Space Agency (GSA) is a game about flying a ship to various different Planets, Moons, and Solar Systems. You do this in order to create colonies, discover and communicate with Aliens, ect. HOWEVER none of these reasons are implemented into the game yet. The game does feature a few missions though to allow for change. Ship building is also planned, although it is still incomplete and one of the main reasons I have held off from posting. Making a system that could make an easily readable file that could load a ship proved to be problematic, but I do have a pretty good idea of how I can make it work now. You can quicksave with F5 and quickload with F9 (although in the current 0.191a build, there is an issue with loading). Escape will bring up an option menu where most other keys can be changed as well as some resolution settings. Currently, there is no gamepad support, but it is planned.
For more details, visit www.GalacticSpaceAgency.com where you can also download the current demo.
THANK YOU! P.S. The game has basically no polish at this time and is in pre-alpha.
You can also watch the video below and view the screenshots
A test of EVA
The only way to land
Early screenshot of flying above Eniome, used in title screen