Hey fellow Clickers!
I've been creating my custom movement code and have included Joystic 2 object. I have access to Xbox 360 controller and to Saitek USB controller.
Some of the stuff works differently, like button layouts, right stick etc.
So, now I'm using event "Controller is Xbox controller" when using Xbox 360 controller, and when not, I just negate the event and alter the other code.
Everything works fine here, but I'm a bit worried about a few things:
- Lately I've heard Joysic 2 causing a weird crash: http://community.clickteam.com/threads/96866-Joystick-2-Causing-Crash
I'm thinking if I should avoid using Joystic 2 object?
- Are there more different controller layouts? Surely there are, but I'm wondering how this could potentially affect the game.
Is there something obvious I'm missing, any experiences from the other users? At the moment my code just checks for two different controller types: Is it a Xbox controller or not.
Should I be expecting troubles?
Any help would be appreciated!