As some of you may already know, when you press the maximize button on your windowed games through the Steam client the screen freezes up, with a section of the picture in the upper left hand corner and a white screen filling the rest. I had thought I solved this issue by using the window control object to resize my game's window to large- but not quite full screen- and now I'm seeing that a lot of my texts and etc that the NPCs say are word wrapping weirdly because the thing was designed with another window size in mind prior.
Is there a proper way to implement something that would give me a full screen but I'd still nix the maximize button on the window header? Something that would work for everyone, regardless of their display size?
Thank you for your help!