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Thread: First Game + Confusion with Exporters

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    First Game + Confusion with Exporters

    Hello all, MisterYost here. First of all, I'd like to thank you for viewing my thread and for any help you might provide.

    Now, the reason behind my posting of this thread is that I have purchused the standard version of Clickteam Fusion 2.5 and have begun working on a game. However, when I try to run said game for testing/any purpose, it informs me that -and I quote:

    "You have reached the limits of this free exporter (3 frames, 30 active objects, 100 backdrop objects, 150 events, no global events or behaviors).

    You can purchase the full version of this exporter on clickteam.com. The full version hasn't these limits, has no forced preloader, and supports more extension objects and movements."

    Now, I might be a bit confused here, but I am pretty sure I have already bought the full version. At least, that's what the $99.99 I spent tell me.

    Or is this talking about something else? The HTML Exporter, perhaps?

    In any case, assistance would be utterly delightful.

    (Also, I apologize if someone already posted something along these lines in the forums, but I could not locate it.)

  2. #2
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
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    With the Standard version you can only fully export Windows games.
    for HTML5, IOS, Android etc you need to buy the exporter.

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    I am only trying to export a Windows Game (At least, I believe so.) I don't believe I've been exporting my game as anything other than a Windows game this entire time. But, what does it mean by Free Version? Didn't me buying the standard version and using the standard version to create the game in the first place void the whole 'free' thing?

    I'll admit, I'm not very well versed in Clickteam Fusion, only having used it for around a month or two now, but I believe I am still confused as to what is wrong. If I am indeed Exporting th game as something other than Windows, how do I switch it back to it? How did it get switched in the first place?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    If you accidentally changed the exporter option, it would be under application settings. In the workspace toolbar, click your game, and the properties toolbar will display application settings. If the build type is set to something other than "Windows EXE Application", it means you'll probably want to change it.

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    That was it. Thank you very much, Happygreenfrog and Perry.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    You're welcome! Glad I could help.

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