Hello, Did anybody stuck in problem of pixel art games? with his size, where 1pixel=1pixel. When you set up your application, write a code, you boot up in application it dramatically show you little size. I mean 135x240, 144x256.
My current solution is:
1. Draw sprite at normal size where sprite 1 pixel = 1 pixel ( sprite have total w20xh30 pixels)
2. Imprort it to Clickteam.
3. Scale it to x2 or x4
It's kinda boring thing.