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Thread: Problem with blurry graphics on iOS. What is wrong ?

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    Problem with blurry graphics on iOS. What is wrong ?

    Hi,

    I have a big problem with blurry graphics with my game on iOS. In PC editor graphics are very good quality and sharpness. I'm using pixel art graphics (.png) so i can scaling my graphics without loss quality. When i compiled my game and run on simulator (or iOS device) i saw that my graphics are blurry (without sharpness). I set in settings : COLOR REDUCTION : NONE. What's wrong ? Maybe it is a BUG in iOS Exporter ?

    Check this out:
    On the left side - my .png graphic scaling up (original size is 360 x 480 )
    On the right side - my .png graphic inside my game (with blurry effect)

    You can download below files and zoom in to better visible blurry effect.

    Dropbox:
    https://www.dropbox.com/s/08myqgi4cn...27.11.png?dl=0
    https://www.dropbox.com/s/g45a9qivxt...27.31.png?dl=0

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
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    MagnetoX - Have you tried changing the Properties > iOS Options > Smooth resizing for your app? It's on by default, but undesirable for pixel art.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    Wow, it works. Now everything is ok Thank you very much "AureGuitar". (i had default on and after i read your post i change it to off )

    But i have one more problem. My graphic looks different when i import it to fusion 2.5. Anybody know what is wrong ? ( for example SKY )

    In screen below i show what i mean.
    On the left side - original .png file
    On the right side - imported to fusion 2.5

    https://www.dropbox.com/s/99kq3sjl7g...39_31.png?dl=0

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    When i import my graphic to Fusion 2.5 this graphic messed up. I can see pixel on the sky and the part of tree canopy on the left side is greener than rest of the canopy.

    I tried a lot of graphic app (Paint.net , GraphicGale, Pixen ) but without results. I don't know what is wrong but maybe it is a bug in graphic editor in Fusion ?

    My original file below:
    Attached files Attached files

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleMac Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    AyreGuitar's Avatar
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    MagnetoX - Check that your application Properties > Settings > Graphic mode is set to 16 million colors and not something lower (looks like it might be 32768)

  6. #6
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    AyreGuitar -> Thank you. It was a problem. I set in the properties 32768 because my app will be on iOS and 16 million colors kill my performance. I have to solve this problem differently.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    You can set the color reduction property on individual objects in the iOS exporter. Keep your app at 16 million and just check the option to reduce colors on the objects you think will benefit the performance.

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