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Thread: Angry Birds Fusion - Engine

  1. #11
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Perry's Avatar
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    Wow, this example is amazing. Than you for sharing this with the community

  2. #12
    Clicker Fusion 2.5 Developer

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    i'm not the biggest angry birds fan, but i can't deny this examples accuracy. great work!

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Wodjanoi's Avatar
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    I found a small "bug". If the last Small Green Pig of a level dies after Red explodes it seems like some events get corrupt and you have double graphics and camera shaking until you start the next level.

  4. #14
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    Exelent !!!!!!!!!!!

  5. #15
    Clickteam Clickteam
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    Really nice and impressive work!

  6. #16
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    Cool! Great work!

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Peanut Butter Jelly Time!!!

    Just Awesome Man

  8. #18
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    warlords's Avatar
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    I like it too, and study it...
    But how have you made the backgrounds static, well If unlock all, I can't select the backgrounds? (frame 1)
    How have you made the background goes in Loop ? (-1 ,-1) I cant see any code that explain how the background work? locked!

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Tuna's Avatar
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    you can unlock it on the layers toolbar warlords

  10. #20
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Wodjanoi's Avatar
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    I'm pretty sure the background doesn't loop. The levels are small in Angry Birds and you only need scrolling from the initial starting position of the camera to the enemy structure outside the visible screen area.

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