... new things are coming ...
Hi, I sent the email they gave me via private message.
I think they've updated their requirements:
"1.2 [REQUIRED] Submitted games have the appropriate intent filter set in the manifest (App or Game)
Like above, games or apps may appear outside the Cortex environment. We require that the game icon appears in the proper row. If a game appears in the app row it will fail review, likewise if an app appears in the game row."
Thanks for the advice regarding Android TV object.
I'm going to try what you said, and also submit another game with the OUYA object and see if they still reject.
Sorry, one other thing I'm noticing, on the Cortex game submission page, I keep checking "Razer Forge TV" but when I go back to edit, it goes back to "OUYA" only. I had an earlier rejection because of this too. Untitled.png
I'm guessing this is because I checked "OUYA Application" in the project's properties box.
Problem is, if I didn't, the APK won't upload to Cortex? "Apk error: Could not find res/drawable-xhdpi*/ouya_icon.png"
you can only use one type of object
if your game is for OUYA, means using OUYA object
you have to set your game like old OUYA games were done, via android properties, setting as OUYA and decide your type, in your case "Game", don't forget to add the Icon as is requested.
if you want to send your game to Razer but via AndroidTV (you publish in Google Play Store) then you use the android tv object and set as "is a Game" using previous image few post above.
Just resubmitted an old game to newer portal and it was took without any issues so seems that the OUYA regulation are still valid.
... new things are coming ...
Has this been resolved? If Doki gets this to work, some documentation/steps would be helpful.
Hi, I'm just waiting to hear if my game gets accepted on Cortex for Forge...
Will let you know if I'm able to publish.
If it works, I'll definitely post a tutorial.
Thank you! I am anxiously awaiting the results.
No news yet, I’ll keep checking but they’re taking a bit longer with submissions now, even though there are fewer!
I submitted my latest test last week using the Android TV object extension that’s sold separately.
If that gets published though, I’ll have another go with the OUYA object and let you know how that goes. Been rejected like 5 times now. Lol.
With the latest Clickteam updates my games are fully functional, it’s just that they’re just turning up on the wrong row and getting rejected for it.
As I say, Bloo Kid 2 shows up in apps and somehow that’s allowed! wut?
I’m targeting Lollipop API (23?) and everything’s building great!
I hope Razer publishing can be done 'cause I feel that the Forge needs some SRR, Monocle Man and of course, Khaki Combat! lol.
Thank you so much for all your help, Fernando!
Khaki Combat is published on Razer Forge TV! http://www.razerzone.com/cortex/tv/games/khaki-combat
Like all my games, It's free to download.
I'm sorry I can't help Rosse with how IPAs or selling games will work but I do know for certain that the Android TV Object works great with the Forge!
Tutorial coming soon
Great work on getting Khaki Combat on the Forge, I will see if I can get the Ouya Object to work, but looking forward to your tutorials and believe me I would love to get SRR and Mr Monocle on it.