I have no shared objects between frames, and I don't use global variables either.
My game so far has a win condition, and when that is met, the game will proceed to the next frame. This works.
I've encountered this problem where the win condition is met perfectly when I run the Frame only, but when I run the full Application, it doesn't. I've copied Frames to easily make new levels, and my question is; there is no connection between Frames at all, right? How come there's a level that I can only complete when I run the level as a Frame? When I run the whole Application, and reach this level, the win condition can't be met?
If my question needs more information, I'll see what I can do.
Thanks in advance.