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Thread: Hide Navigation Bar works, but if I lave the app an come back it reappears

  1. #1
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    Hide Navigation Bar works, but if I lave the app an come back it reappears

    I'm doing this:
    Start of Frame> Navigation Bar>Hide Navigation Bar

    So it makes sense that I'm no longer starting the frame, so should I set it to always> Hide Navigation Bar or will this hog memory, any other ideas to hide it once I come back to the app having gone away from it for a bit?

    Thanks in advance.

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
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    What fusion version you are using?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Using Android Plus Object.

    On App Return from Pause?
    >> Hide nav bar.

    maybe can this solve your problem?

  4. #4
    Clickteam Clickteam
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    no the fusion version 285.8?

    also in which device you are doing this.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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    Hey guys, no problem Using Android Plus Object worked great, thanks!

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    Hi, steakor! Can you explain how you solved the problem?
    i tried everything, but no result

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    Sure LarryX
    Make sure you have the Android Object AND The Android Plus Object in your scene.

    Then using the Android Plus Object you can test:
    App Returning from Pause

    And then in the Android Object do:
    Navigation bar> Hide navigation bar

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    Yes, this used to work (App Returning from Pause> Navigation bar> Hide navigation bar)

    Unfortunately, since the Build R287.9 some issues appeared:

    It's all fine until the 'hide navigation bar' action is triggered the first time (which works fine and the bar gets hidden). However, right after this if I swipe for the navigation bar to reappear it's not transparent any more and it stretches my whole game frame as that bottom part of the screen is occupied by the bar.
    This makes the app look really unprofessional.
    All that is needed is for the navigation bar to behave normally (be transparent and automatically disappear after a few seconds) the same it does until this condition (App Returning from Pause> Navigation bar> Hide navigation bar) is used to hide the bar once.

    I think it might have to do something with this:
    - Navigation Bar: always starts sticky when possible and controlling it is now possible, using show or resize functions of the Android object. (listed in the Build R287.9 - Change log)

    Any ideas on how to deal with this issue?
    Thank you

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