User Tag List

Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 37

Thread: 8-bit SMB1 Learning Project (Open Source)

  1. #21
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleHTML5 Export Module
    Fusion 2.5 (Steam)
    render8's Avatar
    Join Date
    Sep 2015
    Posts
    64
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Oh, believe me, this project is riddled with comments. It's just I used a lot of unnamed alterable values that went beyond the number allowed in the alterable value properties so I was making notes about what they did in the text document. I suppose this is a major learning experience for me, so hopefully for future projects, I can simplify things better. I think trying to accurately emulate the original games physics stuff though, there's really no easy way to go about it. I suppose now would be the best time to get honest critiques about how I did things and possibly where I could do things more efficiently.

  2. #22
    Clicker Fusion 2.5 Developer

    Join Date
    Feb 2014
    Posts
    993
    Mentioned
    17 Post(s)
    Tagged
    1 Thread(s)
    WOOHOO! downloading!

  3. #23
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleHTML5 Export Module
    Fusion 2.5 (Steam)
    render8's Avatar
    Join Date
    Sep 2015
    Posts
    64
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Prepare to be confused! lol.

  4. #24
    Clicker Fusion 2.5 Developer

    Join Date
    Feb 2014
    Posts
    993
    Mentioned
    17 Post(s)
    Tagged
    1 Thread(s)
    100% not more confusing than my 1000+ event game....at least u made notes

  5. #25
    Clicker Fusion 2.5 Developer

    Join Date
    Feb 2014
    Posts
    993
    Mentioned
    17 Post(s)
    Tagged
    1 Thread(s)
    lol @ the 6170x480 background object

  6. #26
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,379
    Mentioned
    57 Post(s)
    Tagged
    0 Thread(s)
    Looks awesome.. I see you started on another level..

  7. #27
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleHTML5 Export Module
    Fusion 2.5 (Steam)
    render8's Avatar
    Join Date
    Sep 2015
    Posts
    64
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Heya Perry! Are you referring to the underground level on the other frame in the project or you talking about the one in the video? The one in the video is just the same test level I've been using but a little more decorated up. The underground level in the MFA project was actually left over stuff from when I was dabbling in the 8bit part.

  8. #28
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,379
    Mentioned
    57 Post(s)
    Tagged
    0 Thread(s)
    The one in the project.
    I was going into a tube in the 1st frame, but never got there lol... so figured it was w.i.p.

  9. #29
    Clicker

    Fusion 2.5Android Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Dec 2013
    Posts
    86
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Updates continuing to look fantastic

  10. #30
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Aug 2006
    Location
    USA
    Posts
    2,970
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    This is very cool. I actually just came here to the forums trying to find an example of proper Mario physics because everything I was doing with the PMO values felt wrong. It was always too floaty or too much gravity. Great work!

Page 3 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. Get the source code of a F2 project
    By Mystiik in forum Fusion 2.5
    Replies: 1
    Last Post: 21st January 2016, 03:45 PM
  2. Replies: 7
    Last Post: 20th December 2011, 08:27 PM
  3. Rpg open source
    By Master_Maker in forum File Archive
    Replies: 1
    Last Post: 1st January 2009, 09:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •