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Thread: Problems with proper clicking/activating Character

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    Lightbulb Problems with proper clicking/activating Character

    Hello there, recently I started a new project, which is basicly endless runner android game, where you have to tap the screen so gravity atraction changes. After I did it, it didnt work right. The problem is that click is switching gravity not properly. Sometimes game ignores my click commande and sometimes not. If you could understand whats the problem and explain it to me, that'd be great!
    Moonwalk.mfa

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Hi Pashyk, it seems that because your floor & Roof is uneven/bumpy the event you use - collides with Bad group (floor) or Collides with Good group (roof) doesn't trigger with consistency (sometimes it's connecting and sometimes it's not). To solve this I created an active that is positioned to the player and is invisible. I used a trigger when overlapping and it solves the inconsistency. Hope you like the solution Moonwalk fix.mfa

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    Wow, thats great!

    Many thanks!

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