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Thread: Games With In-App Purchases

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Jan 2016
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    Games With In-App Purchases

    How do you handle purchases in non-mobile games, such as Windows games or HTML5 games created with Fusion 2.5?


  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Evilized79's Avatar
    Join Date
    Nov 2009
    3 Post(s)
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    I do not think it is possible, I know that the steam object can make use of the microtransactions but I think they abandoned it.

  3. #3
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Battle Ground Washington
    7 Post(s)
    2 Thread(s)
    Yes the current Steam solution wasn't popular with developer (even a lot of code monkeys didn't like it) and difficult to use (How many people want to set up their own server?) I do hope Steam comes up with a system similar to Google Play or Apple where the games server is hosted by them and not left to the developer to host.

    If you have suggestions on other in-app purchasing systems we (or other extension creators) should look into let us know.

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