User Tag List

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 49

Thread: Universal Windows Platform Exporter Questions

  1. #31
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Evilized79's Avatar
    Join Date
    Nov 2009
    Location
    Netherlands
    Posts
    882
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    They do accept you, within 3 days they will contact you and then tell you they will send you some papers to sign to protect your ideas and theirs.

  2. #32
    Clicker Fusion 2.5 Developer
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    J3sseM's Avatar
    Join Date
    Feb 2013
    Location
    Finland
    Posts
    868
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Huh this is pretty neat, once the shaders are supported I will most definitely consider buying this.

  3. #33
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Evilized79's Avatar
    Join Date
    Nov 2009
    Location
    Netherlands
    Posts
    882
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    It is really easy in use, Clickteam did a wondeful job with this exporter!

  4. #34
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    mobichan's Avatar
    Join Date
    Oct 2007
    Location
    Buffalo, NY
    Posts
    3,281
    Mentioned
    26 Post(s)
    Tagged
    0 Thread(s)
    No Advanced Direction Object? T_T If that and shaders are added, I will buying this if only to see Treasure Buster and Slayin run on a console.

  5. #35
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,092
    Mentioned
    123 Post(s)
    Tagged
    2 Thread(s)
    Sorry the list was not complete, I didn't check it, probably it was made on a machine where this object was missing. Yes the Advanced Direction object is supported of course.

  6. #36
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    mobichan's Avatar
    Join Date
    Oct 2007
    Location
    Buffalo, NY
    Posts
    3,281
    Mentioned
    26 Post(s)
    Tagged
    0 Thread(s)
    Good to know, Yves. If there is work going into porting shaders to UWP, can you give any time estimates on when we might see it?

  7. #37
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,851
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Hi Yves,

    I've already bought exporter, starting today I'm going to test with my last game. One question, is there forum for this exporter? Pass by community passport but do not see the form of register the product.

  8. #38
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,092
    Mentioned
    123 Post(s)
    Tagged
    2 Thread(s)
    Not yet, Simon is fixing the passport.

  9. #39
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,851
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Ok,

    Thanks!

    Yves, Visual Assets size (Pixels):

    Square logo, Wide Logo, Store Logo, Splash Screen? In the documentation I cannot find the exact size of each.

  10. #40
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,092
    Mentioned
    123 Post(s)
    Tagged
    2 Thread(s)
    You know you can see the size of an image in the picture editor. I think you can also enter other sizes / images in the VS project, the ones you edit in CF are the default ones.

    PS: I suggest you to wait for the forum to open, this thread is not a place for this kind of question.

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast

Similar Threads

  1. Universal Windows Platform (UWP) support?
    By JessBowers in forum Fusion 2.5
    Replies: 3
    Last Post: 1st July 2016, 04:15 AM
  2. Windows 10 Universal Apps
    By ximo in forum Fusion 2.5
    Replies: 2
    Last Post: 8th June 2015, 09:40 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •