My game was recently greenlit on Steam, and I have uploading to the workshop, achievements and all that figured out. I, however, need help figuring out how to access workshop content inside my application once it has been downloaded. I want to have a list object populated with all of the downloaded files (custom levels). I don't know the path to tell the file object to do this, or if there is something else I should be doing. Any help would be much appreciated. Also while I'm here, is it possible to have a single list object populated with files from two separate folders or is there a better object for doing something of this nature? Thanks in advance.