Is this possible in MMF2? Or perhaps it can be done in Fusion 2.5?
I have a door object with a qualifier that blocks the players movement (custom movement). When a button is pressed I have the door object change animation frame to an opened image but because the qualifier is still on it still blocks the player. The alternative is of course to destroy the door leaving an opened image as a background object behind it but that means creating one for each of my active doors.
It would be better to just remove the qualifier from the door.