Remember how in old arcade games, every time you exceed another level the game speeds everything up? That's what I wanted, the option to speed up or slow down everything in the frame. I know that in Clickteam you can use the "frame rate" command that speeds up the process of most other commands; however, doing such will ignore animation speed and time speed such as the "every X time" input.
I know a very aduous alternative to what I want such as having all time based commands and frame rate follow an alterable value, and the alterable value of time changes as the value of the frame rate changes; however, this will still leave behind animation speed which may cause a delay in animation based actions as the time speed increases.
All I ask for is a way to make a quick frame speed increase or decrease that will affect everything in the frame.