User Tag List

Results 1 to 5 of 5

Thread: Active object Jump, walk and fall by itself

  1. #1
    No Products Registered

    Join Date
    Jul 2015
    Posts
    110
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Active object Jump, walk and fall by itself

    Hey guys, it's been a while. So, i've tried doing a platformer-like minigame where there are several enemies and you have to shoot them.
    The enemies jump, walk around, and fall off ledges by themselfes.
    So, the problem is, i can't make it work at all.

    What i did was make collision boxes for the sides, top and feet, and the collision boxes have specufic Alterable Values, and if they match with the alterable value of the enemy, it follows him.

    But when i try it, the collision boxes always follow only one enemy. There is NEVER an enemy with alterable value of 0, because i know it would mess it up.

    I tried deleting the collision boxes, and made it an Bouncing Ball. It kinda worked, but when it falls off ledges, it sometimes goes below the ground, allowing him to walk through platforms. (Which is not my intention mind you)

    Note: i know how to make it move, jump, and all that, i just can't make the collision.

    So, can anyone help? Is there an extension for this? Other solutions? If there is, i'd really appreciate an example file, though it's not necessary.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2007
    Location
    Australia
    Posts
    1,151
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

  3. #3
    Clicker

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    wpd's Avatar
    Join Date
    Nov 2015
    Location
    SE Asia
    Posts
    406
    Mentioned
    12 Post(s)
    Tagged
    1 Thread(s)
    you cant do anything with that old pirated software, just headaches...
    too many bug fixes and updates happened already, your old exporters won't cut the latest android/html/ios/flash/pc exports
    plus there are viruses and trojan lurking on your pc just for being a noob (as I've seen on the other thread).

    just reformat your computer.
    then buy and register your product and get your money well spent. and stop being a f*ckin noob, just be a noob.

  4. #4
    No Products Registered

    Join Date
    Jul 2015
    Posts
    110
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm pretty sure there's no viruses in my PC, wpd. what you said makes no sense

  5. #5
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,822
    Mentioned
    7 Post(s)
    Tagged
    2 Thread(s)
    Please register your serial number or Steam account in the community passport.

    Also as a pro tip - Your more likely to get solutions if you upload an MFA file -- But you also want to be using the latest release build.
    You might not be able to open the file people fix and send back to you.

Similar Threads

  1. Fall Pit - Fall down a bottomless pit; Tilt to avoid obstacles
    By mutantdude in forum WIP & Released Games & Apps
    Replies: 0
    Last Post: 6th February 2016, 07:47 PM
  2. Animation SOS - Jump, Fall, Land, Fly, Hover, Settle
    By gondracorn in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 2nd November 2014, 10:54 PM
  3. How to make an object fall on another instance of the object and stop?
    By Outcast in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 20th June 2013, 09:42 PM
  4. Extension Idea: Walk-around Object
    By Novabrain in forum Extension Developers Lobby
    Replies: 2
    Last Post: 22nd March 2007, 10:54 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •