So I want a game were bullets follow players, but they can can choose what players they follow. I have an example attached below as to what I mean, but it does not work properly. For some reason, the bullets follow the first Target or "Player" (as they are called in the application), but will not follow the second one. I want the number of players and the number of bullets to have no effect on how the bullets act, in other words: all bullets act as an individual. Any help with this issue would be awesome!