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Thread: OUTBUDDIES - a 16bit style metroidvania (with alpha demo!)

  1. #181
    Clicker Fusion 2.5 DeveloperiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    May 2012
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    Cologne, Germany
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    428
    Haven't made much progress lately as my daytime job is always ramping up a lot during the summer months. Anyway, managed to implement a new miniboss - the big Nautilus, which is trapping you in a flooded cave. It's releasing deadly spawn and you've to use the underwater strafing mechanic to beat it. It's also pretty durable so having some missiles in stock is a must have for this thing

    Last edited by Julian82; 7th September 2017 at 08:57 PM.

  2. #182
    Clicker Fusion 2.5 DeveloperiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
    Join Date
    May 2012
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    Cologne, Germany
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    428
    Felt like recording some up-to-date footage of the game, I'll use this for some local indie game competitions this year. I think I'm finally quite happy with the FX and shader stuff, don't know how many iterations this took There will however be a retro mode without any light FX for pixel purists (and lower end setups).

    https://youtu.be/6krrTfLJCuw

    ... somehow the youtube player is not showing up, but maybe my laptop...

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