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Thread: OUTBUDDIES - a 16bit style metroidvania (with alpha demo!)

  1. #251
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall CreatorInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Hello,

    It's a really good game, I hope you will be rewarded for your hard working

  2. #252
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Quote Originally Posted by Xenon3000 View Post
    Hello,

    It's a really good game, I hope you will be rewarded for your hard working
    Thanks so much, man! I hope so too, trying to grow my small player community atm. But I missed the mark to reach a broader audience in the first important weeks for sure. The game should have been some more weeks in the oven, and playtesting with a new audience would have been gold. I can only recommend sending out around 50 keys to speedrunner communities in advance. You may loose some sales, but it's well worth it and they break your stuff in the speed of light .

    Here's some new tricks you can do now. Controls and some mechanics were kind of over-engineered, in fear of heavy sequence-breaking. Now that I experienced players will do it anyway, I'm much more open to let go and make things simpler


  3. #253
    Clicker Fusion 2.5Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zip2kx's Avatar
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    haha it's kind of fun seeing people break your game, makes you think "why didnt i think of that myself".

  4. #254
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Quote Originally Posted by zip2kx View Post
    haha it's kind of fun seeing people break your game, makes you think "why didnt i think of that myself".
    They found a door glitch, now breaking into the game's final area and skipping the boss seals in total


  5. #255
    Clicker Fusion 2.5 (Steam)

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    Hello Julian, I don't know if you are aware but your game is being played by the Yogscast on their christmas livestreams to 5000 viewers!

  6. #256
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Quote Originally Posted by neonwarrior View Post
    Hello Julian, I don't know if you are aware but your game is being played by the Yogscast on their christmas livestreams to 5000 viewers!
    Oh Wow! Thanks for the hint, I was not able to find it, so in case you’ve got a link that’d be great!

  7. #257
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Guys,

    Outbuddies will release this Friday for Switch and Xbox (EU/US). PS4 and Asia still need some work, but we’re getting there. This is the announcement teaser; the real release trailer will drop soon^^ I’ll write a postmortem about my 7 year journey making this in Fusion for sure, for now I just hope we don’t mess it up (final Switch build still needs to be approved, that scares the **** out of me right now!)


  8. #258
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
    aenever's Avatar
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    Can't wait to purchase for Xbox One. It's a brilliant game.

  9. #259
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Thank you so much

    The game is out now for Switch and Xbox One EU/US stores!

  10. #260
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    I haven't been here in a while, but a few days ago went on the eshop and saw your game.
    I couldn't believe it!
    I very happy for you!

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