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Thread: Possible Problem with Active Picture Object

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Possible Problem with Active Picture Object

    I have an Active Picture Object which does not load (or at least does not display) when transitions are used. When no transitions are used, it does display. Reloaded as an Active Object instead of an Active Picture Object, it does load with transitions. I am exporting to a Windows .exe btw. This is the only Active Picture Object in the frame.

    Has anyone else experienced anything like this?

    What exactly is the difference between the two objects?

  2. #2
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    advaith's Avatar
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    The difference is an Active Picture object requires an external image, and the Active object embeds the image into the application. The Picture and Active Picture objects do not display well on some runtimes, and I don't use them, as it is a hassle to publish the application with the external image files.

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