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Thread: Trying to make a HUD thingy

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    Clicker Fusion 2.5 (Steam)
    Tebi1234's Avatar
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    Trying to make a HUD thingy

    https://i.gyazo.com/10894b8e7a242ff4...2d2e3256f1.gif

    In the gif above you can see in the bottom left corner the thing for my lives in my game. I want to try to make like a HUD type of thing so like the number of lives will always stay in that position and the frame will still center to your moving character. If anyone knows how to do this please tell me thanks.
    Images attachées Images attachées

  2. #2
    Clicker Install Creator Pro
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    ragem's Avatar
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    In the object properties, go to the Runtime tab and un-check "Follow the Frame". That makes it so the object will remain in the same position regardless on how the camera moves.

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    Thanks so much

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    Clicker Fusion 2.5 (Steam)
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    Quote Originally Posted by ragem View Post
    In the object properties, go to the Runtime tab and un-check "Follow the Frame". That makes it so the object will remain in the same position regardless on how the camera moves.
    https://i.gyazo.com/13c8e3e84f9a078b...e42ec883fe.gif

    It doesn't seem to work.
    After un-checking the tab, the lives objects stayed in the exact same spot on the frame editor but it seemed to just disappear in the game screen when follow the frame is unchecked

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    nevermind, I was able to get it. thx for the help

  6. #6
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    Where is the lives counter placed in the frame itself?

    There should be a dotted box in the Frame Window which represents the game window itself. Place the HUD elements within that box.

    EDIT: Whoops looks like ya already got it!

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    cute sprite in the screenshot

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