Sorry, since I likely ask something, that has already been answered elsewhere, but I did not find such an answer yet.
In short, I have active objects. I have made them hostile by setting alterable string A as "hostile_(x)" to do this. I have changed the string to "hostile_devour", "hostile_leech" and so on in order to create objects with more specialized attacks.
However, since there are situations where I'd like to address all hostiles at once, is Left$ a way to get all object with "hostile"- status to do something, like choosing a direction or dying all at once?
(And since I'm still learning to be better with Fusion 2.5, be gentle with better ideas of how to make the hostile thing happen altogether. )
EDIT: I think I might have some other uses for mid alterable string in the future, so I'm asking this not just to get the current project finished but to possibly use the same method again later on...