I created my game some years ago. The default frame rate was 50 so I used that. All animations are played with the speed set in the animation editor. Now, years later, my game (especially player movement) is not smooth anymore. Changing frame rate to 60 instead of 50 fixes that BUT all animations are too fast now and sometimes something is messed up as I use commands just like "animation is over -> then do something".
How can I use a frame rate of 60 (game properties) but adjust all animation speed in the game in one go? So the animations aren't played back too quickly?