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Thread: Build 287.3 - Beta version

  1. #31
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    Literswater's Avatar
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    I have version 4. I'll run a bunch of tests and see if I can condition the problem!

  2. #32
    Clickteam Clickteam
    Fernando's Avatar
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    here is the example built here

    https://drive.google.com/file/d/0B8W...ew?usp=sharing

    can you test there to see if work correctly in your device?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #33
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    Literswater's Avatar
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    It does.

    And the ads on my own app also work again when I create a new group of ads on leadbolt and use that ID instead. The problem is solved now, but I can't really pinpoint why my old setting on leadbolt stopped working.

    Anyway, it does mean it could be a solution for anyone else who report this problem in the future.

    [edit] I take it banners no longer work in version 4 though?

  4. #34
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    doggo's Avatar
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    How many layers of protection does it have? I don't want people to decompile my games.

  5. #35
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
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    No need to worry about that doggo.

  6. #36
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Zebedy's Avatar
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    Hi, I'm new here, so I'm sorry about this, but I totally can't find the product owner's lounge thread...

  7. #37
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Hi Zebedy and welcome to the forums and the world of ClickTeam. Here is the link:
    http://community.clickteam.com/forums/364-Product-Owner-s-Lounge

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  8. #38
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Zebedy's Avatar
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    Cheers nivram!

  9. #39
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    chrilley's Avatar
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    Any Developer Users who can confirm this String Parser crash with me? http://bugbox.clickteam.com/issues/3846

  10. #40
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)
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    iOS runtime
    - Sounds: OGG sounds are now supported.
    I remember iOS is not support OGG format. It will convert to iOS support format(mp3?) when build?

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