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Thread: Changing player for an instance of object

  1. #1
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    Changing player for an instance of object

    I've created an Active "Car" and changed its AltA to "Player".
    I've set its movement to Car Movement.

    In the event editor, I add:

    Start of frame:
    + Create object Car
    + Change "Player" Alt to 1
    + Create object Car
    + Change "Player" Alt to 2

    But I also want the first created car to be controlled by player 1, and the second one to be controlled by player 2.
    Is it possible or do I have to create a new Active and set its controlling player manually?

    Actually, what I want later is to yield control of an active to another player on a button press.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
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    you can do this with multiple movements

    you can setup additional movements for each object,
    and then set movement 1 to be controlled by player 1
    and movement 2 by player 2

    and the select those movements from within the event editors
    (movement > multiple movements > select movement)

    of course if you are using the builtin movements of Fusion (as car movement is)
    otherwise you would do different things

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