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Thread: Can you retrieving animation speed?

  1. #1
    Clicker Fusion 2.5

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    Can you retrieving animation speed?

    I'm making a game with slow motion. Animation needs to be slowed across the board, but I have never been able to find a way to retrieve the current animation speed. If there's no way, that means I'd have to hardcode in a default for every animation in the game so timescale has a base to multiply off of.

    Edit: Qualifying with the 4 word title limit kind of turned it all wrong.

  2. #2
    Clicker Fusion 2.5
    Warmachine's Avatar
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    The only thing i know that would get you close to this would be adding a counter then setting this event:

    + Always > Set Counter to (Animation/Current Frame/"Player")

    This only gives you the count of the current frame the animations are playing at.

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