Let's say I have a few dots and I wanted to generate paths between them. What is the best way to accomplish this without manually making each path.
In the example below we will use "o" as a place for a path to begin and end and the dots are ways this can interconnect:
In this example, the first "o" can go in a straight line to the "o" on the top line, also can connect to the single "o" on the second line by either moving to the right some and then down, and also to the third line by moving down 2 and to the right 1, etc etc.
Is there any logical way to accomplish this? (picture this on a bigger 1920 x 1080 scale.
One Idea I had is, on each turn of the "dots" in the above example (for example) is to add an active that when collisioned with could relay what direction the item should move to next and avoid pathing all together and just use bouncing ball