User Tag List

Results 1 to 7 of 7

Thread: (very important) publisher's sdk

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2016
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Question (very important) publisher's sdk

    LOTS OF PUBLISHERS OFFERED TO PUBLISH MY GAMES AND SAY THAT THEY WOULD HAVE TO IMPLEMENT THEIR SDK INSIDE MY GAMES TO SEE INFORMATION OR SOMETHING. ALSO IF I WANTED TO SEND TO MY OWN PUBLISHER OF CHOICE THEY WOULD ASK THE SAME THING. MY QUESTION IS HOW DO WE DO THIS IN FUSION? I KNOW THAT SOFTWARE LIKE BUILDBOX CAN DO IT BUT I THINK IT GETS PUT INTO ANDROID STUDIO. SO CAN FUSION DO THIS TOO OR INSIDE THE SOFTWARE IT SELF? PLEASE SOMEONE LET ME KNOW BECAUSE I DON'T WANT TO HAVE TO GO TO BACK TO CODING AND PAY FOR AN EXPENSIVE SOFTWARE WHEN I ALREADY GOT FUSION 2.5. THANKS IN ADVANCE PLZ HELP IF YOU KNOW THE ANSWER TO THIS PROBLEM.

  2. #2
    Clickteam Clickteam
    Danny's Avatar
    Join Date
    Aug 2007
    Location
    United Kingdom
    Posts
    3,008
    Mentioned
    21 Post(s)
    Tagged
    2 Thread(s)
    That's a lot of capital letters going on...

    You need to download the Android SDK and code an extension integrating your publishers SDK. You can find the SDKs on the main Clickteam website.
    Want to learn Clickteam Fusion 2.5?




  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2016
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    LOL
    and so would i have to do alot of code or just paste their code in?

  4. #4
    Clickteam Clickteam
    Danny's Avatar
    Join Date
    Aug 2007
    Location
    United Kingdom
    Posts
    3,008
    Mentioned
    21 Post(s)
    Tagged
    2 Thread(s)
    You would have to code an extension... you wouldn't be able to just 'drop it in'.
    Want to learn Clickteam Fusion 2.5?




  5. #5
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2016
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Danny View Post
    You would have to code an extension... you wouldn't be able to just 'drop it in'.
    Damn! Do you know of anywhere I can learn to do this easily and fast?

  6. #6
    Clickteam Clickteam
    Danny's Avatar
    Join Date
    Aug 2007
    Location
    United Kingdom
    Posts
    3,008
    Mentioned
    21 Post(s)
    Tagged
    2 Thread(s)
    If they have a Java version of their SDK then it should make things a whole lot quicker. If you know Java or C++ then the only difficult part is learning how to bridge an SDK over...
    Want to learn Clickteam Fusion 2.5?




  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2016
    Posts
    26
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Ok thank you for the info I'll see what I can do I guess

Similar Threads

  1. Need a Publisher in Steam
    By Speed in forum Paid Design & Development Requests
    Replies: 6
    Last Post: 20th January 2017, 04:05 AM
  2. Replies: 12
    Last Post: 6th March 2016, 03:59 PM
  3. Publisher
    By johnwheeler in forum Install Creator and Patch Maker
    Replies: 4
    Last Post: 19th March 2010, 08:10 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •