Hello there, noble forumites. I'm pulling out my hair trying to find things that actually work on this bloody forum (do chipmunk and box2d exist? the extensions finder says no), so I'm going to dump all my problems in here for someone to stumble across and hopefully fix.
For context, a friend and I are working out how to make a tank/car arena combat game, hopefully expanding later to resemble Autoduel. At the moment we're in the very beginning of the project, and I'm trying to work out how to get my wheels to turn properly. I thought I had managed it with a physics static movement object set as a revolute joint attached to the vehicle, but the wheels are turning the wrong way. I also want the front wheels to only rotate within a given range relative to the vehicle (like a real car, the wheels mustn't swivel 360, or stay between 45 and 135 regardless of which way the car is facing.