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Thread: Compile a native mac build without a mac?

  1. #11
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    elvisish's Avatar
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    What's the version with humble?

  2. #12
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
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    What's the version with humble?
    What do you mean?

  3. #13
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    I'm trying to figure out if native export to mac via WINE is what the humble bundle version provides.

  4. #14
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
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    elvisish: The Mac Editor is a modified Fusion running inside Wine, but the Mac Exporter exports Xcode projects or native Mac apps, not Wine wrappers.

  5. #15
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    I tried running Mac Sierra in VMPlayer and exported with the app and it was terrible, didn't work at all (slow, layers in wrong places, collisions broken, etc). Is there something I should do? The android exporter worked perfectly, I was kinda hoping mac might be the same?

  6. #16
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    Having problems signing XCODE source

    Quote Originally Posted by AND View Post
    Yes, it does.
    Has anyone had any success in creating Mac App Store program using the Mac Editor?
    Everything I sign the code I get a compile error.
    Any help of advice would be great. Thank you

  7. #17
    Clickteam Clickteam

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    You're right, either something has changed in Xcode or there is a mistake in the latest version, code signing stopped working. I've updated the build 288.3 update patch, go to the Product Owner's Lounge / Fusion 2.5 forum and download the patch of the build 288.3 from the Download Links post. When it's downloaded, drag it and drop it to the icon of Fusion 2.5 on your Mac to install it. This should solve the signing issue.

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