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Thread: Fast loop suddenly stopped working

  1. #1
    Clicker Fusion 2.5 DeveloperInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Fast loop suddenly stopped working

    I've been working on my own version of the controlling system. Basically, the object Input Manager is an array that holds 19 values; every for each button of a J2ME phone. There are 4 states for every button: 0=not pressed, 1=pressed in this frame, 2=pressed for after the first frame, -1=released in this frame.

    I tested this without a fastloop and only on one button and it worked. Then, I made multiple buttons and now it just won't work. I don't understand what I did wrong. Here's my source: https://www.dropbox.com/s/nzn2saguz6...oblem.mfa?dl=0

    The loop is contained in the Global Events while the physics engine is contained in the main frame's events.

    Can someone please help me?

  2. #2
    Clicker Fusion 2.5 DeveloperInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I think I've solved the problem. The problem was that I renamed InputManager to Input Manager and how the editor won't accept the new name, but only the old name >.< I hate that! I want to rename my object! Grr!!!

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