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Thread: XNA exporter, does it work?

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    XNA exporter, does it work?

    I try to make Windows Phone 8 game. I use XNA exporter, and then I open .sln in Visual Studio Express 2012 from the Windows Phone 8.0 SDK.
    When I try to build the aplication in VS, I get the error with “BinaryImport.dll”. What do I do wrong?

    UPD1: "Error 1 Error loading pipeline assembly "C:\Users\Watter\Desktop\XNAPhone\TestPenguin\Test Penguin\TestPenguin\BinaryImport.dll""

    UPD2: Visual Studio 2012 Ultimate - the same problem

    P.S. I know how to build with HTML5, but I hope that XNA will work better

  2. #2
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Probably you have to add the references to the DLL? I used XNA exporter to create some sample games for my XBOX 360 and it works wonders.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    What version of Visual Studio have you used?

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