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Thread: Need help with creating/spawning more of the same enemy

  1. #1
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    Need help with creating/spawning more of the same enemy

    Hi,

    I'm trying to make a metroidvania, and im completely stuck on the spawning more of the same enemy. It's a very simple enemy with a rectangle in front of it that checks for the player.
    So first i just tried to add every event in the enemy behavior, creating a new rectangle and movements for each clone. But the rectangles keep behaving weird and always stuck on the latest clone.
    Then i read that if you create the enemy and the rectangle/healthbars or whatever in the same event they become "linked/unique" to each other.
    So my idea now was to just use spawnpoints and each spawnpoint create a certain enemy at the start of the stage/frame. But i have no idea how to do that or is there a better solution?
    And yes i could ofc do a create event for each spawnpoint but it just feels like it should be a better way.
    Yes I'm pretty new at this and sorry if there is a thread at this but i just couldnt find one for my problem

    Help is really appreciated!

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Hey Leyonkungen,

    I don't quite understand what you mean (pretty new to Clickteam too), but you'll have a lot more luck finding a solution to your problem if you post it in the Fusion 2.5 section, rather than in this section.

    Good luck.

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