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Thread: Hilarious Physics Glitch Problem

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Hilarious Physics Glitch Problem

    Hi everyone, I was hoping someone could help me with this problem I have...
    I couldn't stop laughing because it was pretty ironic

    I'm sorry if I shouldn't post links to youtube but I thought the video might help.

    https://youtu.be/v_2XqQrQqkc

    Ironically the man is not meant to fall over and die.

    If somebody could please find a fix for this it would be great, the player is meant to fall down like I made it but not collide with the ground like that
    Reflection.mfa
    Thanks,
    Repaler

  2. #2
    Clicker Fusion 2.5Android Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    amiman99's Avatar
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    I think in the physics object properties (the wheel chair guy) you can change the collision detection to a BOX/RECTANGLE instead sprite shape*.

    *the comment is made from memory so it may not be exact.

  3. #3
    Clicker Fusion 2.5 (Steam)

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    Hi amiman99 thanks for your help but it did not work he still falls and is no longer funny... I will just work around this another way.

  4. #4
    Clickteam Clickteam
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    If you put up an MFA we might have some better ideas on fixing the problem.

  5. #5
    Clicker Fusion 2.5 (Steam)

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    Hi Jeff I have posted it onto the thread

  6. #6
    Clickteam Clickteam
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    Odd I can't seem to download it.

  7. #7
    Clicker Fusion 2.5 (Steam)

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    Hi Jeff, there is no option for me to link any attachments, I could only do it by creating a new thread then copying the ["attach"] code (just needed to add quotations to make sure the code did not activate). There is no link for adding an attachment (is there?)

  8. #8
    Clickteam Clickteam
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    Click the go advanced button at the bottom and you will get the ability to upload a file.

  9. #9
    Clicker Fusion 2.5 (Steam)

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    Thanks Jeff, I have added it

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