My simple game works perfect on Android. I don’t understand why, but the same game shows too poor fps on my Lumia 640 with Windows Phone 10. Maybe my UWP export settings are wrong?
Please advise the settings for exporting to Windows Phone 10
P.S. I use only “active”, “multi touch”, “layer” and “backdrop” objects in my game. Also, my game includes a lot of sounds in .wav