There's no "Has sample finished playing" option, so usually "Is a sample not playing" is used instead.
I have a looping sample however, so as far as I know it will never be in a state of "not playing", and want something to happen every time the sample loops. Is there a way to do this?


Just realised how to fix this, I just made it loop manually by playing the sample when "sample is not playing" (instead of using sample loop 0 times) and then each time I caused an event to happen