while developing my game i'm stuck and can't find any solution.
I have ceated a "ring" of child objects around another parent generator object (that follows the player).
I had no problem using the method here
tweaking it so child objects doesn't rotates and are "glued" to the parent generator object.
The problem is that as soon as the generator object is moved, the ring of orbital child objects doesn't move at all.
I tried everithing i have in my (poor) knowledge base, but nothing works.
During my searches i came up with a lot of similar problems, but none of the solutions offered did the job.
So how can i force the orbital child objects to follow the generator object?
I feel so bad because i already spent 150+ hours in the game and this is the obstacle that could make it a total waste.
Thanks to everyone who can help (and sorry for my english).