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Thread: moving a ring of child objects together with the parent genertor object

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Question moving a ring of child objects together with the parent genertor object

    Hi everyone,
    while developing my game i'm stuck and can't find any solution.

    I have ceated a "ring" of child objects around another parent generator object (that follows the player).
    I had no problem using the method here
    http://www.sketchy.co.nf/downloads/MultipleOrbiters.mfa
    tweaking it so child objects doesn't rotates and are "glued" to the parent generator object.

    The problem is that as soon as the generator object is moved, the ring of orbital child objects doesn't move at all.
    I tried everithing i have in my (poor) knowledge base, but nothing works.

    During my searches i came up with a lot of similar problems, but none of the solutions offered did the job.

    So how can i force the orbital child objects to follow the generator object?
    I feel so bad because i already spent 150+ hours in the game and this is the obstacle that could make it a total waste.

    Thanks to everyone who can help (and sorry for my english).

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    schrodinger's Avatar
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    Here's just a little tweak on Muddymole's example:

    MultipleOrbiters_1.mfa

    you need to link a reference to "parent" object in childs,
    in order to retrieve the proper parent for each child
    and so update their center of rotation basing on parent position

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Thank you so much schrodinger!
    II'll try it asap and report babk.

    But meantime, thank you again.

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    It works like a charm! Can't thank you enough.
    I'll credit you if it will ever see the light.

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