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Thread: Simple Mask shader "color" format help

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    mobichan's Avatar
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    Simple Mask shader "color" format help

    Can anyone explain how the "fC" (Color) parameter of the Simple Mask shader works? I believe it is one of Looki's shaders. I have no clue how to input an RGB value at runtime to get any sort of output.

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    schrodinger's Avatar
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    I think you have to pass an RGB value to the "fC" parameter
    you can use Fusion's GetRGB to quickly have the RGB value out of single R,G,B components
    i.e.
    GetRGB(255, 150, 255)

    "Fade" amount will determine how much to "tint" the object, full value (1) will completely saturate its mask

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    Thanks. The Get RGB worked. Also, I forgot to set the fFade value to 1, so it wasn't displaying at all. :P

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