I'm trying to pass the Windows App Certification (a necessity to upload to the Windows Store) and I fail on two things:
The app failed prelaunch test
"How to fix: In the OnLaunched method implementation of the app, ensure you handle the LaunchActivatedEventArgs.PreLaunch option to be prelaunch event aware."
I'm assuming this is because the function isn't implemented in the exporter? Or is there another way to pass fix it?
The second error I get is weirder:
Application MyApplication was detected by Windows Error Reporting and experienced a crash or hang.
"Investigate and debug the app to identify and fix the problem."
Now, I've played through the game several times in while debugging in visual studio and have yet to find an error. Is there any other way to detect what could be causing it?