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New Activity (
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Older Activity
Today,
10:02 AM
BaconUk
started a thread
Android Display: Fit inside and adjust windows size (540x960) swapping to landscape
in
Android Export Module 2.5
Hi, My app defaults to portrait, a resolution of 540x960 with 'Fit inside and adjust window size' enabled. This works perfectly, however there are...
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1 replies | 22 view(s)
Today,
03:08 AM
Volnaiskra
started a thread
How does Activate/Deactivate Group dialog decide to fold/unfold groups?
in
Fusion 2.5
Sometimes when I enter the Activate group (or Deactivate Group) dialog, it displays the group tree in a sensible way, with the folded/unfolded status...
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0 replies | 31 view(s)
Today,
08:31 AM
Sloxone
started a thread
[FREE] Egg Head to the Rescue on IPHONE-IPAD
in
iOS Released Games & Apps
Here is Egghead to the rescue, this is the second game from Egghead series. Grab for Free on Iphone and Ipad at: ...
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0 replies | 11 view(s)
Today,
11:12 AM
BaconUk
replied to a thread
Android Display: Fit inside and adjust windows size (540x960) swapping to landscape
in
Android Export Module 2.5
Hi again, Just made a quick example to explain what's going on The first screen shows the resizing working as expected and information...
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1 replies | 22 view(s)
Today,
03:26 AM
VBEinc
replied to a thread
U.N.E.D. United Nations Earth Defense Game
in
Android Export Module 2.5
Sorry for no preview video, but I am going to wait to get a few more levels done before the next. Here is a Screenshot of the Medal I was awarded...
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18 replies | 485 view(s)
Yesterday,
11:38 PM
KevinSmith
replied to a thread
Xcode Build Error Architecture arm64
in
Fusion 2.5
iMac, M1 2021 Chip Apple M1 Memory 8gb OS: Ventura 13.2.1 Xcode Version 14.2 (14C18) Fusion Dev 2.5+ (Build R294.14)
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2 replies | 83 view(s)
Yesterday,
10:07 PM
lazsone
replied to a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
well I will wait
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26 replies | 1440 view(s)
Yesterday,
07:47 PM
Edel
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
I thought of a nice idea that would be pretty useful to have. Adding a duration parameter to the Flash Object action Would save you a bit of time...
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134 replies | 9518 view(s)
Yesterday,
05:55 PM
Edel
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
There's something wrong though. It if you check vsync it should lock at whatever the monitors refresh rate is. I hope Yves takes a look at it....
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134 replies | 9518 view(s)
Yesterday,
01:37 PM
Fernando
replied to a thread
IronSource object not working
in
Fusion 2.5
This object had been removed, and a new one will be done after some pending work and for some final changes on ironsource SDK side.
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1 replies | 104 view(s)
Yesterday,
01:28 PM
Fernando
replied to a thread
Xcode Build Error Architecture arm64
in
Fusion 2.5
Please post a picture of the error, and also mention what mac spec you have there, and of course which Xcode version too.
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2 replies | 83 view(s)
Yesterday,
12:35 PM
SirEatAlot
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
I believe v-sync always forces the framerate to a locked 60 frames per second, maybe this is whats causing the issue?
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134 replies | 9518 view(s)
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