Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
-
WonkyTonkBotty
October 13, 2024 at 9:58 PM Replied to the thread Scoping "hitbox" objects?.PostThanks for the example, semar. I shall definitely check it out.
In the meantime, I was able to solve the issue another way - by using an active object with an "id_generator" Alt. Value, which the enemy objects and hitbox objects alike would bind their… -
fredetmumu
October 13, 2024 at 6:44 PM Replied to the thread The problem with 3500MB and animations.Postwe need your mfa to help you -
willy
October 13, 2024 at 6:40 PM Replied to the thread Help with search and replace.Post[…]
Thanks, how would you use the String parser for this?
Also, the strings I want to edit is a part of a larger XML, where I just want to change that single line with the "Map ID" value.
I am attaching a file which shows the XML file I am working with.… -
semar
October 13, 2024 at 6:38 PM Replied to the thread Help with search and replace.PostTo find the values you may use the String Parser object. -
Deff_Alfer
October 13, 2024 at 4:18 PM Replied to the thread The problem with 3500MB and animations.PostWe still need help. -
willy
October 13, 2024 at 4:07 PM Posted the thread Help with search and replace.ThreadI'm trying to do a simple search and replace with some unkowns.
So I got strings like this:- <property name="Map ID" type="int" value="103"/>
- <property name="Map ID" type="int" value="2"/>
- etc.
Now I want to do an… - <property name="Map ID" type="int" value="103"/>
-
DisneyRob
October 12, 2024 at 11:10 PM Replied to the thread Needsome help with a program.PostThanks Sergio
Here is what I am trying to do in detail
The player enters his office
In his office he has a police scanner, a computer, a fax machine, and a teletype machine
I he clicks on one of these machines, (lets use the computer) a computer screen… -
semar
October 12, 2024 at 10:43 PM Replied to the thread Scoping "hitbox" objects?.PostIn addition, I would bind the hitboxes to the sprite using the "Fixed Value" of the sprite.
Each hitbox should have for example an alt. value, say, ID-Sprite, which shoud be set to the Fixed Value of the sprite.
This way you can use this unique binding to… -
willy
October 12, 2024 at 9:43 PM Replied to the thread Scoping "hitbox" objects?.PostYou may want to use a for each loop to bind the triggers and sprites together.
I am attaching an example for something similar which could be useful for you. -
WonkyTonkBotty
October 12, 2024 at 5:11 PM Posted the thread Scoping "hitbox" objects?.ThreadSo, I have a game level in progress, in which enemies spawn, and so do invisible "hitbox" objects, that are intended to set onto the enemies' heads and register headshots for extra damage.
The enemies spawn fine, but so far, I've had trouble getting the…