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New Activity (
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Older Activity
Today,
09:29 PM
Fuuriokun
replied to a thread
Build 292.19 - Pre-release version
in
Fusion 2.5
Hi, I just found out about this: CollisionMask(>Enter X coordinate<, >Enter Y coordinate<) I see it detects obstacles as 1, ladders as 2... But no...
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149 replies | 6681 view(s)
Today,
03:48 PM
BrashMonkey
replied to a thread
Is there any up to date doccumentation for debugging and viewing the error log?
in
Android Export Module 2.5
Thanks very much Janette5, After I get a change to get back into it I'll let you know if anything is still unclear or missing.
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5 replies | 68 view(s)
Today,
03:16 PM
Fernando
replied to a thread
Android IAP object Refund issue
in
Android Export Module 2.5
mm refund is now deprecated by Google, but purchase should return different, any possibility of grab me a log to check this, of course please...
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1 replies | 32 view(s)
Today,
01:49 PM
FenrisStudios
replied to a thread
Walking against wall, wierd animation
in
Fusion 2.5
I fixed it by accident (lol) so now it looks good :) I simply added more animations for my stopped animation (breathing), now he is just standing...
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3 replies | 114 view(s)
Today,
12:24 PM
tk22
started a thread
Android IAP object Refund issue
in
Android Export Module 2.5
-Using my test account I made a purchase and then refunded it (using the order management on the google play console) -I got an email saying refund...
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1 replies | 32 view(s)
Today,
11:58 AM
tk22
replied to a thread
Android Multiplayer November 2019
in
Android Export Module 2.5
Amazing this means we can have cross-platform multiplayer correct? both android and iOS users can play online together? :O
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8 replies | 825 view(s)
Today,
11:55 AM
tk22
replied to a thread
Android Things to Know
in
Android Export Module 2.5
Thank you Janette! I personally faced many of these issues and had to solve them through trial and error especially immersive mode, external files...
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3 replies | 77 view(s)
Today,
09:24 AM
Janette5
replied to a thread
Android Things to Know
in
Android Export Module 2.5
I didn't have it - but I did a custom install and disabled all the optional extras.
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3 replies | 77 view(s)
Today,
09:02 AM
Yves
replied to a thread
Android Things to Know
in
Android Export Module 2.5
Cool, thanks for this. :) A couple of comments: Isn't ADB installed when you install Android Studio? It's in the Android SDK that Android...
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3 replies | 77 view(s)
Today,
08:41 AM
Janette5
replied to a thread
Is there any up to date doccumentation for debugging and viewing the error log?
in
Android Export Module 2.5
Will this help you? https://community.clickteam.com/threads/106735-Android-Things-to-Know And was there anything else?
see more
5 replies | 68 view(s)
Today,
08:40 AM
Janette5
started a thread
Android Things to Know
in
Android Export Module 2.5
Extra’s you need to build an .apk (this is Android’s .exe) Download Android studio here: https://developer.android.com/studio/ Run Android...
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3 replies | 77 view(s)
Today,
08:33 AM
vSv
replied to a thread
Survival game inventory and crafting system
in
Fusion 2.5
I have tried to follow that tutorial earlier, but sadly that video is from 2017 and there seems to be no plan for a part 2.
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2 replies | 70 view(s)
Today,
07:26 AM
marat
started a thread
VIBRATION OBJECT (on Android yet)
in
Extension Development
I've looking thru the forum about the vibration on Android and found some topics with a "Android Lights" object mentioned there. But as i installed...
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0 replies | 25 view(s)
Today,
06:21 AM
VBEinc
replied to a thread
Transitions do not work in android
in
Android Export Module 2.5
Yves. I see this now that you explained the Binary Data Tab. Very cool! Thanks
see more
10 replies | 212 view(s)
Today,
04:35 AM
fredetmumu
replied to a thread
Build 292.18 issue
in
Android Export Module 2.5
Super,thank you very much for spend your time for me (and every body)! (and thank you very much for this great program "fusion" )
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16 replies | 214 view(s)
Today,
02:10 AM
NotARealPerson
replied to a thread
FNAF Fan game Jumpscare problem (REPOSTED WITH BETTER INFO & MFA)
in
Fusion 2.5
Wow that actually worked, I can finally sleep easy at night, thank you
see more
5 replies | 119 view(s)
Today,
01:47 AM
sking_msn
replied to a thread
what are the limitations of CF2.5+ on exporting android?
in
Android Export Module 2.5
Great! Thank you very much! I saw the OBB tool mention "Up to 2 expansion packs Up to 2gbs each;Pass the 50mb Google play store file size limit" My...
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7 replies | 123 view(s)
Yesterday,
11:08 PM
Phi
replied to a thread
Please, people. J2ME SDK anywhere??? :(
in
Extension Development
I'm just referring to "I am looking forward for yet another reply. I thank you in advance for that one as well." That's sort of a salesman thing of...
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5 replies | 190 view(s)
Yesterday,
08:04 PM
Yves
replied to a thread
Build 292.18 issue
in
Android Export Module 2.5
Just for info, I've spend a part of the day on it, it's apparently an old issue that is revealed by the same optimization that was mentioned above...
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16 replies | 214 view(s)
Yesterday,
07:37 PM
BrashMonkey
replied to a thread
Is there any up to date doccumentation for debugging and viewing the error log?
in
Android Export Module 2.5
Thanks for the info Yves. Regarding my frustration with not finding info easily, my instinct was not to go into Fusions built in manual for...
see more
5 replies | 68 view(s)
Yesterday,
06:29 PM
daryuss
replied to a thread
Capcom Play System 1 simulation progect (Stratos or another name as an example game)
in
Fusion 2.5
Update: I inserted a new final boss on stage 10 (a big spaceship to keep the level on the subject!). So to complete the themes of the final bosses I...
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11 replies | 880 view(s)
Yesterday,
05:41 PM
Yves
replied to a thread
Transitions do not work in android
in
Android Export Module 2.5
Windows doesn't include the external files in the EXE, unless you select the "Include external files" option (in the Windows tab in the app...
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10 replies | 212 view(s)
Yesterday,
03:51 PM
Xenon3000
replied to a thread
[STEAM]Issue when I quit Fusion
in
Fusion 2.5
I use this
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4 replies | 68 view(s)
Yesterday,
03:43 PM
zip2kx
replied to a thread
Survival game inventory and crafting system
in
Fusion 2.5
Have u tried this method? https://www.youtube.com/watch?v=eYUcOUcDeBQ&t=276s
see more
2 replies | 70 view(s)
Yesterday,
03:22 PM
VBEinc
replied to a thread
Transitions do not work in android
in
Android Export Module 2.5
Thanks again @pradeep. I got the answer I was looking for. Windows Builds ( .exe ), include the image in the runtime. Android Exporter does not,...
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10 replies | 212 view(s)
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