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Check out the new @mentions and Tagging Feature!
We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
Please have a play and
PM Simon
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New Activity (
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Older Activity
Today,
04:31 AM
pradeep
replied to a thread
Build 293.1 - Release version
in
Fusion 2.5
When Load Frame position, application crash.
see more
141 replies | 5840 view(s)
Today,
12:45 AM
Jaygi
started a thread
wanting to switch CTF Mac to CTF Windows
in
Mac Export Module & Fusion MAC Editor
Hey so ever since I got a new Laptop running Windows 10 I have been wondering can I switch versions because of the fact macOS Mojave is been buggy...
see more
0 replies | 17 view(s)
Today,
12:23 AM
punchbird
started a thread
[REQUEST] Call event group by function. ($$ on the table?)
in
Extension Development
Hey all If possible, request for an extension to allow CTF2.5+ to activate/deactivate a group using the expression editor rather than only by...
see more
0 replies | 16 view(s)
Today,
12:01 AM
punchbird
replied to a thread
Question for Clickteam team RE event groups
in
Fusion 2.5
Ah yep that is what I'm doing currently, it's not quite as elegant though :D thank you! I hope if we ever see CTF3 that this feature is built...
see more
2 replies | 99 view(s)
Yesterday,
12:47 PM
Cobra
replied to a thread
Building your MacOS application - but did I miss something?
in
Mac Export Module & Fusion MAC Editor
Well, it looks like I've come across something promising. There is an app called App Wrapper 4 that sounds like it can sign and sandbox already...
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6 replies | 101 view(s)
Yesterday,
12:43 PM
marbenx
replied to a thread
Question for Clickteam team RE event groups
in
Fusion 2.5
Not sure if there's any technical reason for it *but* if you're looking for a workaround, you could call a fast loop using a string from an...
see more
2 replies | 99 view(s)
Yesterday,
05:02 AM
stiggits
replied to a thread
Controlling data output speed from fast loop
in
Fusion 2.5
Just did a quick test, and its the other way around, the loop takes priority and runs to its end stopping all other frame events and refreshing...
see more
2 replies | 77 view(s)
Yesterday,
12:40 AM
nivram
replied to a thread
Build 293.1 - Release version
in
Fusion 2.5
You should be safe rebuilding with the latest version of Fusion Marv
see more
141 replies | 5840 view(s)
18th January 2021,
07:03 PM
elvisish
replied to a thread
Build 293.1 - Release version
in
Fusion 2.5
How are the virus definitions lately? My old build is still based on last year's June build or earlier, not sure if it's safe to re-build yet?
see more
141 replies | 5840 view(s)
18th January 2021,
05:51 PM
PandaExplosion
replied to a thread
Experienced CF 2.5 Dev looking for work.
in
Developer Services
Correct video link: https://www.youtube.com/watch?v=P9goZxwTwX0&feature=youtu.be
see more
1 replies | 108 view(s)
18th January 2021,
12:54 PM
haoujey
replied to a thread
Controlling data output speed from fast loop
in
Fusion 2.5
Hi, If m'y memory is good, fastloop must run in one screen refresh (if your app runs at 60i/s your fastloop have approximately 16 ms to run). If...
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2 replies | 77 view(s)
18th January 2021,
12:11 PM
Bethsa86
started a thread
Point N Click Engine Help please
in
Fusion 2.5 Free Version
Hello I'm trying to tell my character to stop with Path finding property by clicking on a certain place. Unfortunately he always returns to the...
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0 replies | 23 view(s)
18th January 2021,
11:35 AM
stiggits
started a thread
Controlling data output speed from fast loop
in
Fusion 2.5
Hi, Anyone have any good tricks for varying the speed of fast loops ?, I have been trying for the last couple of days with different methods,...
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2 replies | 77 view(s)
18th January 2021,
05:24 AM
punchbird
started a thread
Question for Clickteam team RE event groups
in
Fusion 2.5
Hello Just wondering if anyone (seemed like a good question for the devs) knows if there is any show-stopping technical reason why event groups...
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2 replies | 99 view(s)
18th January 2021,
05:09 AM
Lightning
replied to a thread
Just quick question about the strings.
in
Fusion 2.5
Thank you Phi, very useful info and clearly explained. I have definitely learned something new today. Thanks once again! :)
see more
4 replies | 85 view(s)
18th January 2021,
04:03 AM
aenever
started a thread
Bubble Bobble: Bubble Air Flow
in
Fusion 2.5
I've done some basics, yet I can't figure out how to get the bubbles moving more realistically. The original game used (hidden) air flow direction...
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0 replies | 50 view(s)
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