Just wondering how hard it would be to implement a feature if you wanted a click inside a polygon to move the player to the nearest node; rather than ignoring any click inside a polygon.
I was excited when you hinted that your original pathfinding idea could be improved for Click & Point games. This is very impressive, thank you.aenever Today, 03:01 AM
Extensions are done both asset packer and binary extract, need to push changes for release beta after review by Yves and then i will put on clickstore the two new objectsFernando Today, 02:36 AM
So I have an idea where I burn my game onto CDs that will install the game when you put the CD in your computer. Is it possible to do so in Fusion?
Thanks in advance!